Sunday, 8 April 2012

March is over, so what's left for April?

I've been slacking a lot recently in regards to updating this blog and I know I should really go into detail of what I've been up to but I'm afraid I'm going to keep this quite short.

My targets in March were to finish Blue Toad Murder Files and complete the PC version of my mobile game.  Blue Toad Murder files is now complete and I have learned a lot about from this short game about story telling and game design for a "Whodunnit" game of today.  I do want to try and sum all of this up within a short dissection later in the month, but we'll see how things go.

The PC version of my mobile game has not yet been finished.  I started making good progress with this project convinced that releasing a PC demo version of the game would be the best way to get feedback early into how successful this idea would be and of course the most that I could manage financially.  And then Unity did the most amazing thing, they released the Unity Android and iOS versions of their engine for free until 8th April.  I had to take advantage of this great turn of events as I was going to create my game for mobile devices.  It was only the cost that was really stopping me from going down that route straight away, and now their was no problem.  Also as I'm developing the game within Unity I could quickly edit what I had already done to suit a mobile device.

So now I have redefined my development timeline to get a mobile prototype up and running.  This is going well so far and I'm learning a lot in javascript thanks to Codeacademy.  However, I think this target is going to be longer than a month as I'll be learning as I'm developing and with work projects and my other personal tasks this year, I think spreading this target out over a couple of months is a good decision.

So what's next for April?  I'd like to set myself a game and project task this month again.  I've started playing Mass Effect 3, the last in a great sci-fi RPG series by Bioware.  This isn't going to be a straight forward 10 - 20 hour game.  I need to sink a good 40 hours into this game to truly appreciate it all and I wouldn't want to rush through it for the sake of completing a target.  But with my mobile project running alongside playing this game, I wouldn't be able to do both of these at once without one or both suffering.

So I am going to run both of these tasks over the next two months.  That should give me enough time for each.

Additionally, I want to try to keep up writing creatively specifically coming up with short stories about anything and everything.  Whether this is a excerpt from a small idea I have had or a fully fleshed out short story I don't know, but I need the practice to ensure I improve writing storylines for missions in levels or entire game plots.

So April/May's tasks are:

  • Complete Mass Effect 3
  • Create a functional version of my mobile game in Android (can't afford a Mac to develop for iOS sadly)
  • Complete an original piece of creative writing
This should be an interesting couple of months (yes this was a short post :))

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